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qlm_batmon
DrawCharacter.h
Go to the documentation of this file.
1
#ifndef DRAW_CHARACTER_H
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#define DRAW_CHARACTER_H
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9
#include "
character_t.h
"
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#include "
ChargingState.h
"
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#include <memory>
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class
QPainter;
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class
QRect;
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class
DrawCharacter
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{
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public
:
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DrawCharacter
(
void
);
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~
DrawCharacter
(
void
);
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bool
draw
(QPainter& painter, QRect& base_rect,
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character_t
& character,
ChargingState
state,
size_t
percent);
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private
:
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DrawCharacter
(
const
DrawCharacter
& rhs);
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DrawCharacter
& operator = (
const
DrawCharacter
& rhs);
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struct
pImpl;
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std::auto_ptr<pImpl> pimpl;
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};
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#endif
/* !DRAW_CHARACTER_H */
character_t
キャラクター情報の管理
Definition:
character_t.h:14
DrawCharacter
キャラクターの描画
Definition:
DrawCharacter.h:18
character_t.h
キャラクターの情報管理
DrawCharacter::draw
bool draw(QPainter &painter, QRect &base_rect, character_t &character, ChargingState state, size_t percent)
描画
Definition:
DrawCharacter.cpp:50
ChargingState
ChargingState
充電状態の定義
Definition:
ChargingState.h:10
ChargingState.h
充電の状態
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