attackDamage (defined in UnitCtrl) | UnitCtrl | |
attackRaiting (defined in UnitCtrl) | UnitCtrl | |
attackRange (defined in UnitCtrl) | UnitCtrl | |
defenseRate (defined in UnitCtrl) | UnitCtrl | |
hitpoint (defined in UnitCtrl) | UnitCtrl | |
loadFile(map< int, UnitCtrl * > &units, const char *fileName) (defined in UnitCtrl) | UnitCtrl | [static] |
move (defined in UnitCtrl) | UnitCtrl | |
unicode (defined in UnitCtrl) | UnitCtrl | |
UnitCtrl(const char *file, int unit_id) (defined in UnitCtrl) | UnitCtrl | |
view (defined in UnitCtrl) | UnitCtrl |