create(void) (defined in ScreenCtrl) | ScreenCtrl | |
DrawCtrl(ScreenCtrl &screen) (defined in DrawCtrl) | DrawCtrl | |
getTicks(void) (defined in ScreenCtrl) | ScreenCtrl | |
ScreenCtrl(void) (defined in ScreenCtrl) | ScreenCtrl | |
setFramerate(int msec) (defined in ScreenCtrl) | ScreenCtrl | |
setSenario(SenarioCtrl &senario) (defined in DrawCtrl) | DrawCtrl | |
setUserInput(UserInput &userinput) (defined in DrawCtrl) | DrawCtrl | |
update(void) (defined in DrawCtrl) | DrawCtrl | |
waitFramerate(void) (defined in ScreenCtrl) | ScreenCtrl | |
~ScreenCtrl(void) (defined in ScreenCtrl) | ScreenCtrl |