| create(void) (defined in ScreenCtrl) | ScreenCtrl | |
| DrawCtrl(ScreenCtrl &screen) (defined in DrawCtrl) | DrawCtrl | |
| getTicks(void) (defined in ScreenCtrl) | ScreenCtrl | |
| ScreenCtrl(void) (defined in ScreenCtrl) | ScreenCtrl | |
| setFramerate(int msec) (defined in ScreenCtrl) | ScreenCtrl | |
| setSenario(SenarioCtrl &senario) (defined in DrawCtrl) | DrawCtrl | |
| setUserInput(UserInput &userinput) (defined in DrawCtrl) | DrawCtrl | |
| update(void) (defined in DrawCtrl) | DrawCtrl | |
| waitFramerate(void) (defined in ScreenCtrl) | ScreenCtrl | |
| ~ScreenCtrl(void) (defined in ScreenCtrl) | ScreenCtrl |
1.5.7.1