activate(bool on) (defined in TextInputComponent) | TextInputComponent | |
beginFocus(void) (defined in TextInputComponent) | TextInputComponent | [virtual] |
clear(void) (defined in TextInputComponent) | TextInputComponent | |
disable(bool on) (defined in TextInputComponent) | TextInputComponent | |
draw(unsigned long ticks, const UserInput &ui) | TextInputComponent | [virtual] |
endFocus(void) (defined in TextInputComponent) | TextInputComponent | [virtual] |
h | ComponentInterface | |
inputed (defined in TextInputComponent) | TextInputComponent | |
isDecided(void) (defined in TextInputComponent) | TextInputComponent | |
position | ComponentInterface | |
setBufferMax(int maxSize) (defined in TextInputComponent) | TextInputComponent | |
setPosition(const VXV::Grid &pos, char align=VXV::Top|VXV::Left) | ComponentInterface | |
setText(const char *text) (defined in TextInputComponent) | TextInputComponent | |
TextInputComponent(TTF_Draw &ttfObj, int pxSize, const VXV::Rect &size, unsigned long color=White, unsigned long back=Black) (defined in TextInputComponent) | TextInputComponent | |
w | ComponentInterface | |
~ComponentInterface(void) (defined in ComponentInterface) | ComponentInterface | [inline, virtual] |
~FocusComponentInterface(void) (defined in FocusComponentInterface) | FocusComponentInterface | [inline, virtual] |
~TextInputComponent(void) (defined in TextInputComponent) | TextInputComponent |