beginFocus(void)=0 (defined in FocusComponentInterface) | FocusComponentInterface | [pure virtual] |
draw(unsigned long ticks, const UserInput &ui)=0 | ComponentInterface | [pure virtual] |
endFocus(void)=0 (defined in FocusComponentInterface) | FocusComponentInterface | [pure virtual] |
h | ComponentInterface | |
position | ComponentInterface | |
setPosition(const VXV::Grid &pos, char align=VXV::Top|VXV::Left) | ComponentInterface | |
w | ComponentInterface | |
~ComponentInterface(void) (defined in ComponentInterface) | ComponentInterface | [inline, virtual] |
~FocusComponentInterface(void) (defined in FocusComponentInterface) | FocusComponentInterface | [inline, virtual] |