scrollAreaComponent.cpp
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00009 #include "scrollAreaComponent.h"
00010 #include "drawSurface.h"
00011 #include "labelComponent.h"
00012 #include "detect_os.h"
00013
00014
00015 ScrollAreaComponent::ScrollAreaComponent(TTF_Draw& ttfObj,
00016 const VXV::Rect& drawRect)
00017 : ttf(ttfObj), px_size(16), draw_rect(drawRect) {
00018 w = draw_rect.w;
00019 h = draw_rect.h;
00020 position = VXV::Grid(draw_rect.x, draw_rect.y);
00021
00022 set_color.fore = White;
00023 set_color.back = Gray4;
00024 clear();
00025 }
00026
00027
00028 ScrollAreaComponent::~ScrollAreaComponent(void) {
00029 }
00030
00031
00032 VXV::Grid ScrollAreaComponent::drawChar(draws_t& dch,
00033 const VXV::Grid& position,
00034 VXV::Grid& cursor) {
00035 Uint16 ch[] = { dch.ch, 0x0000 };
00036 DrawSurface* surface =
00037 new DrawSurface(ttf.createText(ch, px_size,
00038 dch.color.fore, dch.color.back), true);
00039 int width = surface->w;
00040 if (cursor.x + width <= draw_rect.w) {
00041 LabelComponent* label = new LabelComponent(surface);
00042 label->draw(position, VXV::Rect(0, 0, w, h), 1.0, cursor, false);
00043 delete label;
00044 }
00045 delete surface;
00046
00047 return VXV::Grid(width, 0);
00048 }
00049
00050
00051 void ScrollAreaComponent::createEndl(VXV::Grid& cursor, int& first_endl,
00052 std::deque<draws_t>::iterator& it) {
00053 if (first_endl == InvalidEndl) {
00054 first_endl = static_cast<int>(it - texts.begin() +1);
00055 }
00056 cursor.x = 0;
00057 cursor.y += px_size;
00058 }
00059
00060
00061 bool ScrollAreaComponent::draw(unsigned long ticks, const UserInput& ui) {
00062
00063 int first_endl = InvalidEndl;
00064 VXV::Grid cursor = VXV::Grid(0, 0);
00065 for (std::deque<draws_t>::iterator it = texts.begin();
00066 it != texts.end(); ++it) {
00067
00068
00069 if ((cursor.y + px_size > draw_rect.h) && (first_endl != InvalidEndl)) {
00070 texts.erase(texts.begin(), texts.begin() + first_endl);
00071 break;
00072 }
00073
00074 switch (it->ch) {
00075 case 0x00:
00076 break;
00077
00078 case ' ':
00079 cursor.x += px_size >> 1;
00080 break;
00081
00082 case '\t':
00083
00084 break;
00085
00086 case '\n':
00087 createEndl(cursor, first_endl, it);
00088 break;
00089
00090 default:
00091 cursor += drawChar(*it, position, cursor);
00092 if (cursor.x > draw_rect.w) {
00093 createEndl(cursor, first_endl, it);
00094 --it;
00095 }
00096 break;
00097 }
00098 }
00099 return true;
00100 }
00101
00102
00103 void ScrollAreaComponent::setPxelSize(int pxelSize) {
00104 px_size = pxelSize;
00105 }
00106
00107
00108 void ScrollAreaComponent::setColor(unsigned long color, unsigned long back) {
00109 set_color.fore = color;
00110 set_color.back = back;
00111 }
00112
00113
00114 void ScrollAreaComponent::setCh(const Uint16 ch, int width) {
00115 draws_t dch;
00116 dch.ch = ch;
00117 dch.width = width;
00118 dch.color = set_color;
00119 texts.push_back(dch);
00120 }
00121
00122
00123 int ScrollAreaComponent::printf(const char *fmt, va_list ap) {
00124 enum { BufferMax = 1024 };
00125 char buffer[BufferMax];
00126
00127 #ifndef MSC
00128 int n = vsnprintf(buffer, BufferMax, fmt, ap);
00129 #else
00130 int n = _vsnprintf(buffer, BufferMax, fmt, ap);
00131 #endif
00132 va_end(ap);
00133 for (int i = 0; i < n; ++i) {
00134 Uint16 ch = buffer[i];
00135 setCh(ch);
00136 }
00137 return n;
00138 }
00139
00140
00141 int ScrollAreaComponent::printf(const char *fmt, ...) {
00142 va_list ap;
00143 va_start(ap, fmt);
00144 return printf(fmt, ap);
00145 }
00146
00147
00148 void ScrollAreaComponent::drawUnicode(const Uint16* text) {
00149
00150
00151 }
00152
00153
00154 void ScrollAreaComponent::clear(void) {
00155 texts.clear();
00156 }
00157