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lib
state_machine
run_state_machine.h
Go to the documentation of this file.
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#ifndef RUN_STATE_MACHINE_H
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#define RUN_STATE_MACHINE_H
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#include <lua.hpp>
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namespace
hrk
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{
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extern
void
run_state_machine(lua_State* lua,
const
char
* first_state);
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}
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#endif
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