#include "coordinateCtrl.h"
#include <deque>
Go to the source code of this file.
Classes | |
class | EnvironmentCodecStream |
環境の読み出しインターフェース定義 More... | |
Functions | |
int | encodeLineFeedFromText (EnvironmentCodecStream &codec, int offset) |
改行の読み出し | |
int | encodeSpaceFromText (EnvironmentCodecStream &codec, int offset, int require_size=0) |
空白の読み出し | |
int | encodeNumericFromText (EnvironmentCodecStream &codec, int offset, int *numeric) |
数値の読み出し | |
int | encodeAPointFromText (EnvironmentCodecStream &codec, int offset, VXV::Grid3D &point) |
点情報の読み出し | |
int | encodePointsFromText (EnvironmentCodecStream &codec, int offset, std::vector< VXV::Grid3D > &points) |
点群情報の読み出し | |
int | encodePolygonFromText (EnvironmentCodecStream &codec, int offset, std::vector< CoordinateCtrl::polygon_t > &polygons) |
ポリゴン情報の読み出し |
$Id$
Definition in file environmentCodec.h.