#include <typeUtils.h>
Public Member Functions | |
Position3D (int x, int y, int z, Direction xt, Direction yt, Direction zt) | |
Position3D (const Position3D *rhs) | |
コピーコンストラクタ | |
Position3D (const Position &rhs) | |
代入コンストラクタ | |
bool | operator== (const Position3D &rhs) const |
演算子定義 | |
const Position3D & | operator+= (const Position3D &rhs) |
演算子定義 | |
const Position3D | operator+ (const Position3D &rhs) const |
演算子定義 | |
const Position3D & | operator-= (const Position3D &rhs) |
演算子定義 | |
const Position3D | operator- (const Position3D &rhs) const |
演算子定義 | |
Public Attributes | |
int | z |
Direction | xt |
Direction | yt |
Definition at line 348 of file typeUtils.h.
VXV::Position3D::Position3D | ( | int | x, | |
int | y, | |||
int | z, | |||
Direction | xt, | |||
Direction | yt, | |||
Direction | zt | |||
) | [inline] |
初期値指定のコンストラクタ
x | [i] X値 | |
y | [i] Y値 | |
z | [i] Z値 | |
xt | [i] 向きオブジェクト | |
yt | [i] 向きオブジェクト | |
zt | [i] 向きオブジェクト |
Definition at line 366 of file typeUtils.h.
Z値
Definition at line 350 of file typeUtils.h.
Referenced by URGCtrl::convert(), VXV::convert(), VXV::createConvertMatrix(), operator+=(), operator-=(), operator<<(), and operator==().
向き
Definition at line 351 of file typeUtils.h.
Referenced by VXV::convertWithAngle(), VXV::createConvertMatrix(), operator+=(), operator-=(), operator<<(), and operator==().
向き
Definition at line 352 of file typeUtils.h.
Referenced by VXV::convertWithAngle(), VXV::createConvertMatrix(), operator+=(), operator-=(), operator<<(), and operator==().