box_path.cpp

00001 #include <runCtrl.h>
00002 #include <vutils.h>
00003 #include <deque>
00004 #ifdef DRAW_PATH
00005 #include <vmonitor.h>
00006 #endif
00007 
00008 void pathFollow(RunCtrl& run) {
00009   std::deque<VXV::Position> lines;
00010 
00011   lines.push_back(VXV::Position(0, 0, VXV::deg(0)));
00012   lines.push_back(VXV::Position(500, 0, VXV::deg(0)));
00013   lines.push_back(VXV::Position(500, 1000, VXV::deg(90)));
00014   lines.push_back(VXV::Position(2500, 1000, VXV::deg(0)));
00015   lines.push_back(VXV::Position(2500, -1000, VXV::deg(-90)));
00016   lines.push_back(VXV::Position(500, -1000, VXV::deg(180)));
00017   lines.push_back(VXV::Position(500, -50, VXV::deg(90)));
00018   lines.push_back(VXV::Position(0, -50, VXV::deg(180)));
00019 
00020 #ifdef DRAW_PATH
00021   std::deque<VXV::Grid3D> draw_lines;
00022   draw_lines.assign(lines.begin(), lines.end());
00023   vmonitor::drawContLine(draw_lines, White);
00024 #endif
00025 
00026   int follow_r = run.getCurveRadius();
00027   run.followLine(lines.front());
00028   while (lines.size() > 0) {
00029     VXV::followLinesUpdate(run, lines, follow_r);
00030     VXV::Delay(100); // Do something
00031   }
00032   run.stop();
00033 }
00034 

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